Test of the Maestro

In order to become a maestro, you must pass the Test of Maestro. Lockrin of the Iron Gate who administers the test says that you must obtain and bring back recommendations from three other elders. Will you indeed be able to obtain recommendations from the three Dwarven elders who are known to have very high standards?

Mark quest for the second profession: the class change needs marks, and this quest gives one of them. Done once.

Levels 35–85
Goals5
Zones1
TypeClass change · 2nd profession
For classWarsmith

Reward

Starts at — Dwarven Village.

Story

First Elder Lockirin

It has been a long time since a Dwarf has come to take the Maestro test. Youngsters these days do not appreciate the benefits of hard work... You are a notable exception, my ambitious young friend.

Actually,it is far too easy to become a Maestro these days. In the days of my youth the test was so intense that the stress would often cause physical disfigurement! Many ended up looking like Elves! These days you only need to get Recommendations from the 3 Elders...

So would you like to take the test?

Well, then, you should first meet with the elders in this building.

Take this Dimension Diamond. You can trade it to the village gatekeeper for something special that may help you on your journey.

Quest steps

1 The Elders' Recommendations

Lockirin explains that if you wish to become a Maestro, you must obtain the recommendations of three elders.

Collect: Recommendation of Balanki × 1, Recommendation of Filaur × 1, Recommendation of Arin × 1

2 Return to Lockirin — Lockrin of the Iron Gate

You've collected all three elders' recommendations. Return to Lockirin of the Iron Gate.

Who to kill

LvlMonster
25Giant Mist Leech
30Stinger Wasp
34Marsh Spider
32King Bugbear quest monster
37Evil Eye Lord Quest Monster

Where the targets are

level –
toughness
soul crystal SA levels SA up to level
vulnerable to
resist
Traits
weak
strong
wheel or pinch — zoom, drag — pan

Where to look